Dasample’s first attempt to implement its works on Residual Vector Modulation (RVM) in a VST plugin. RVM is a proprietary algorithm developed to calculate the deformations, the vibrations and the acoustic response of surfaces and materials .Imagine a big orchestra playing in a giant box built with thin metal sheets. As the panels are not very rigid, the box will vibrate according to the energy of music and produce an audible spectral deformation. RVM algorithm is able to simulate such deformations and vibrations and apply them to the original signal. GlaceVerb is the only VST reverberation plugin able to modelize liquid acoustic spaces like water. Unlike other reverbs with presets named Room, Cathedral, Stadium etc…
- Residual Vector Modulation (RVM)
- Reverberation time : up to 20s.
- Improved reflections algorithms
- Surface parameters
- Density control (from Flat to Extreme).
- Size, Bass, Dry and Wet
- Very easy to use
- All functions and controls
- 64 hi-quality presets.
Reverb plugins are an excellent mixing tool as well as a individual effect. I love to use them in my studio.
Glaceverb is one of my go to plugins, I use this on auxilary sends and on snare drums, electric guitars and vocals. It also uses very little CPU power which I find with other reverbs like Ambience tend to be very CPU hungry. If you have an older PC or laptop system this reverb provides great sounds without impacting DAW playback performance.
The controls on Glace are extensive for such a small plugin. The RVM algorithm calculates, deformations, vibrations and the acoustic response of surfaces alowing you massive options for tweaking.
The residual vector (RVM) on the left hand side is something different with some out of the ordinary controls.
The modulation slider controls pitch modulation, it’s not extreme modulation which is nice. The RVM rate, RVM Amount, Energy and Resonance seem to be subtle and office some variation on what reverb you have setup. Resonance also add’s more bottom end and resonates lower frequencies.
Under the Surface control n the right is where most of the changes I make are made. The absorption works well in simulating a room with less reflections when set low. Density is very sensitive and can add a lot of intensity to the reverb in general it can however really drown your sound.
My favourite control is width, it allows you to increase the stereo field even of a mono track and sound’s amazing. This is a great reverb for adding ambient spaces for instruments.
Sounds can get real wacky with the amount of controls and range on these controls. I always opt for normal reverbs but you can go crazy with GlaceVerb.
To let you here it in action, I’ve uploaded an audio example of a dry guitar track with no reverb and then the same track treated with GlaceVerb.
Excellent multi-purpose reverb for any instrument or even an entire mix. Good amount of presets and sounds available. Low CPU hit and fun to play with.
Get it here: http://dasample.com/products/glaceverb/